Space Arcade started as a personal challenge.

After spending years in a traditional 9โ€“5 job, I wanted to reconnect with game development as a creative hobby.

Using HTML5 and JavaScript, I built a fully playable online space shooter in just two weeks.

Key Features Implemented

  • ๐ŸŽฎ Multi-phase boss AI (3 unique bosses with different attack patterns)
  • โค๏ธ Health system (3 hearts with invulnerability frames)
  • โšก Power-ups (Shield, Rapid Fire, Triple Shot)
  • ๐Ÿ“ฑ Mobile controls (D-pad layout for touch devices)
  • ๐Ÿ•น๏ธ Gamepad support (Xbox, PlayStation, Switch Pro controllers)
  • ๐ŸŽฏ Endless scaling difficulty
  • ๐ŸŽต 4 selectable background music tracks
  • ๐Ÿ’ซ Particle effects and visual polish

Technical Stack

  • Engine: Phaser 3 (HTML5 game framework)
  • Language: JavaScript
  • Hosting: Netlify
  • Design: Retro arcade aesthetic with modern touches

Known Issues

Some mobile users have reported:

  • Control responsiveness issues on certain devices
  • Occasional touch delays
  • Canvas rendering problems on some tablets

These are being actively investigated and will be addressed in upcoming updates.

What's Next?

The game is live and playable, but this is just the beginning! Future updates will include:

  • More enemy types and bosses
  • Global leaderboards
  • Mobile optimization improvements
  • Additional power-ups and weapons
  • Achievement system

Play now at spacearcade.io and let me know what you think!